The Allies are able to access the archive area by Up to 4 allies and 4 axis are now able to spawn in the archives, the spawnarea is the same. The archive flag has now been moved to the 2nd floor of the building. Added another floor to the archive building. Made the main gates destroyable only by axis. Made the sewer entreance destroyable by a satchel. Made it easier to climb the Harbor flag rocks. Added the door sounds to the iron doors. Everytime a flag is captured it is announced which team has how many flags. Thanks to 2bit for fixing and improving the nemo.script file. Added A ladder by the health and ammo kits to add an alternative attack rute from the archives. Without his help this map would never have come to be. Special thanks goes to 2bit for all his patience, awesome tutorials and help. Alternativly, the team with most flags at the end of round wins. Victory Conditions: In order to win, the teams have to capture the three flags at the three different Version 1.1.5 (Created August 2007, updated 10th September 2007)Ĭenario: The axis and allies are fighting for control over the small Harbor Town of Nemo. The Main Gate and wall have been breached.Ĥ) Escort the Tank up to blow the Throne Room Door.ĥ) Construct the Caves Command Post to gain forward spawns.ħ) Dynamite the Weak Tunnel blocking off Allied reinforcements.ġ) Prevent Axis placing additional explosives at the culvert.Ĥ) Prevent the Tank from reaching and blowing the Throne Room Door.ĥ) Stop Axis from building and defending the Caves Command Post.ħ) Defend the Weak Tunnel from Axis dynamite. New land and altering the future completely.ġ) Transport the two extra crates of dynamite to the culvert.Ģ) Blow the wall by planting dynamite at the culvert with the extraģ) Capture the South Valley spawn. Thought to be mythical, both sides now have a new battleground toĪllies must defend Helms Deep, keeping safe the means of travellingīack to the modern day, while preventing Axis from dominating this The resulting fighting causes an uncontrollable surge in theĮquipment, throwing everyone in the immediate area back in time!Īppearing six thousand years ago, in a history that was only Unfortunately, the Allies attack during a crucial experiment, and The Allies, learning of these plans, create a force to storm andĬapture the Axis laboratories where the research is being done. Inevitable Allied onslaught, have been working on the ability to The Axis forces, in their desperate search for power to stop the I wanne say Thanks to all the guys who made these beautiful models * A ghost that will follow you in the long hallway * Catapults for crossing and the abbility to put them out as admin. Go walk around and shoot everyone you see. There is a catapult for passing to higher groundĪnd there are flying carpets instead of elevators. There are some very special features in this map so try to find it. You can see the info about our other maps on our websiteĬlan site you can get omnibot waypoint files from our site by map infoįor campaigncycles the map is called UJE_egypt_panzerġ pyramide this time with a very large building around it. * All the lights you see are the medic and ammo supplies The peacefull place has become a real warzone. Some crazy people wandering around and shoot everyone they see. This is an adjusted version of Fueldump. Because the map couldn't be played on no quarter.Īmbient is changed to summer ,trees are replaced and alot of patch brushes are deleted. Also a door at the fueldump is added and commandpoast spawn is there.ġ "Primary Objective:**Prevent the Allies from constructing and reinforcing a Bridge over the frozen river."Ģ "Primary Objective:**Prevent the Allied Tank from destroying the Tunnel Doors."ģ "Primary Objective:**Disable the Allied Tank before it can blow open the Depot Gates."Ĥ "Primary Objective:**Defend the Depot Fuel Dump."ĥ "Secondary Objective:**Defend the damaged Side Wall."Ħ "Secondary Objective:**Build your Command Post for improved charge times."ħ "Secondary Objective:**Stop the Allies from constructing a Command Post."ġ "Primary Objective:**Construct and reinforce a Bridge over the frozen river."Ģ "Primary Objective:**Escort the Tank over the Bridge to destroy the Tunnel Doors."ģ "Primary Objective:**Cover the Tank as it destroys the Axis Depot Gates."Ĥ "Primary Objective:**Dynamite the Axis Fuel Dump."ĥ "Secondary Objective:**Escort the Tank to destroy the Side Wall to the rear of the Depot."Ħ "Secondary Objective:**Stop the Axis from constructing a Command Post."ħ "Secondary Objective:**Build a Command Post for faster charge times."ĭeep down in the forest is a very nice spot.
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